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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,726online PAX56,761playing OCC3,425with players WIPED 3H134
COMCommunity traffic
Callsign

NMS15159

nameserver

Offline 80.95.45.174:28015 checked 10d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,159top 70%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:45 UTC11d ago 0 – running 0
Sun 4 Oct, 09:19 UTC23d ago 0 – 12.5 days 0
Sat 3 Oct, 09:05 UTC24d ago 0 – 1 days 0
Thu 1 Oct, 17:58 UTC FW26d ago 0 – 1.6 days 0
Mon 28 Sep, 20:08 UTC29d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 487/525
  2. 02COM
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    Players 28/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 335 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
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  5. 05COM
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    Players 91/200
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show nameserver?

Community servers, no tags — the Rust Tracker lists that include nameserver. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on nameserver when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does nameserver wipe?

Wipe times at nameserver are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 11 days 2 hours.

Server Details

What is the uptime on nameserver, and is it online?

Tracking shows nameserver offline as of now, last seen 10 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 28 September 2026.

What Rust version is nameserver on?

Rust network protocol 2634 and build 167781 is the build on nameserver; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does nameserver sit?

Region: none published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 80.95.45.174:28015.

Player Count

Is nameserver busy?

Offline now for nameserver, last seen 10 days 6 hours ago.

What rank does nameserver carry among Rust servers?

On player hours over seven days, nameserver ranks #15,159, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on nameserver?

No gather rate appears in nameserver's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is nameserver on?

A procedural map runs on nameserver, generated by the game.

Connect

How do you get onto nameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 80.95.45.174:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.