TST14058
TEST
Offline 80.95.44.215:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 169/250
-
02COMPlayers 169/200
-
03COMPlayers 18/250
-
04COMPlayers 15/250
-
05COMPlayers 16/100
-
06COMPlayers 81/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TEST?
Community servers, no tags — the Rust Tracker lists that include TEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does TEST wipe?
TEST's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 42 days 19 hours.
Location and Status
How reliable is TEST, and is it online now?
Offline now, TEST was last seen 41 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.
Which Rust build is TEST running?
Rust network protocol 2633 and build 163794 is the build on TEST; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is TEST hosted in?
No region is published by TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 80.95.44.215:28015.
Player Count
Is TEST busy?
Offline now for TEST, last seen 41 days 16 hours ago.
Where does TEST sit in the server rankings?
On player hours over seven days, TEST ranks #14,058, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for TEST?
A procedural map runs on TEST, generated by the game.
Connect
How do you get onto TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 80.95.44.215:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.