SRN11718=
sran' inc. | STAGING (main)
Online 80.242.59.137:35500 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:12 UTC58m ago | – | – | – | 0 |
| Thu 29 Oct, 16:33 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 16:21 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 15:17 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 14:20 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 12:50 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 12:07 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 11:31 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 10:50 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 10:03 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 09:21 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 06:27 UTC11h ago | – | – | – | 0 |
| Thu 29 Oct, 05:16 UTC12h ago | – | – | – | 0 |
| Thu 29 Oct, 04:58 UTC13h ago | – | – | – | 0 |
| Thu 29 Oct, 04:22 UTC13h ago | – | – | – | 0 |
| Thu 29 Oct, 03:23 UTC14h ago | – | – | – | 0 |
| Thu 29 Oct, 02:09 UTC16h ago | – | – | – | 0 |
| Thu 29 Oct, 01:51 UTC16h ago | – | – | – | 0 |
| Thu 29 Oct, 01:21 UTC16h ago | – | – | – | 0 |
| Thu 29 Oct, 00:04 UTC18h ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 180/300
-
02MODPlayers 48/100
-
03MODPlayers 0/50
-
04MODPlayers 0/3300
-
05MODPlayers 1/300
-
06MODPlayers 2/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show sran' inc. | STAGING (main)?
Modded servers, tracked live — the Rust Tracker lists that include sran' inc. | STAGING (main). These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on sran' inc. | STAGING (main)?
Listed for the server browser to read, sran' inc. | STAGING (main) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): 1,000 slots on this server; ts8 (Group limit): Default team size: 8; v2636 (Protocol): Join only if your game is on protocol 2636; cs169668 (Build): The game build is 169668; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does sran' inc. | STAGING (main) wipe?
None of the resets on sran' inc. | STAGING (main) count as a wipe: a new world every few hours, no wipe schedule kept.
Location and Status
Is sran' inc. | STAGING (main) up, and how does its uptime hold?
Right now sran' inc. | STAGING (main) is online. About 45 minutes ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is sran' inc. | STAGING (main) running?
Rust network protocol 2636 and build 169668 on Windows is what sran' inc. | STAGING (main) runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on sran' inc. | STAGING (main)?
For the last 48 hours it averaged 25 server fps; the floor was 4. Buildings, deployables and the rest of the world took it to a maximum of 10,000 entities. Memory peaked at 2,093 MB. A climbing entity count and low fps are what register as lag for players.
Where does sran' inc. | STAGING (main) sit?
Nothing on region from sran' inc. | STAGING (main); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 80.242.59.137:35500.
Player Count
What is the player count on sran' inc. | STAGING (main)?
Slots 1,000; players on board 0: that is sran' inc. | STAGING (main) now. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 07:00 UTC, 1 players on average.
How does sran' inc. | STAGING (main) compare in the rankings?
Top 52% of all ranked servers, and #11,718 on seven-day player hours: sran' inc. | STAGING (main).
Map and Rules
Which settings and rules are confirmed on sran' inc. | STAGING (main)?
Nothing in sran' inc. | STAGING (main)'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for sran' inc. | STAGING (main)?
A procedural map of size 4,500 runs on sran' inc. | STAGING (main), generated by the game from seed 125252. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name SRAN MAP.
How to Join
What is the way to join sran' inc. | STAGING (main)?
To connect: start Rust, press F1, enter client.connect 80.242.59.137:35500 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/sran.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2636,gmrust,cs169668,ts8,^z,^y
Game
gmrust
mp1000
ts8
v2636
cs169668
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.