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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,688online PAX56,552playing OCC3,390with players WIPED 3H97
MODModded traffic
Callsign

DNS5389=

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh

Online 80.209.70.10:28015 checked 15m ago

2x biweekly wipes moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 3
Rank#5,389top 24%
Last wipe5d agobiweekly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.

The force wipe · high confidence

usual gap20.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 22d 9hThu 19 Nov, 19:59 UTC
  3. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC5d ago 3 – running 0
Fri 2 Oct, 01:08 UTC26d ago 4 halved by day 4 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 27/100
  2. 02MOD
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    Players 239/250
  3. 03MOD
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  4. 04MOD
    Callsign SEA000EA · groups of 8+ · 2x · biweekly · 78 on average [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
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  5. 05MOD
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  6. 06MOD
    Callsign KRM210EU · groups of 10+ · 2x · biweekly · 49 on average ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. It comes up under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Which tags does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh carry, and what do they mean?

Listed for the server browser to read, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh on wipe day?

The average peak across recent wipes: 4 players. The peak on the latest wipe came 28 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd dropped below half where it did not hold.

On what schedule does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh wipe?

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 5 days 14 hours. A two-weekly wipe schedule is published in its tags.

Server Details

Is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh up, and how does its uptime hold?

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is up and online at this moment. About 7 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

Rust network protocol 2635 and build 168909 is the build on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

For the last 48 hours it averaged 59 server fps; the floor was 53. Buildings, deployables and the rest of the world took it to a maximum of 74,798 entities. Peak memory use: 2,941 MB. A climbing entity count and low fps are what register as lag for players.

What location is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh hosted in?

Nothing on region from 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 80.209.70.10:28015.

Player Count

Is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh busy?

Slots 200; players on board 0: that is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh now. Peak of 3 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

Where does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sit in the server rankings?

Top 24% of all ranked servers, and #5,389 on seven-day player hours: 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh.

Map and Rules

Which settings and rules are confirmed on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

Going by its name, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs 2x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

The map on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is procedural, size 3,500, seed 53316932, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

To connect: start Rust, press F1, enter client.connect 80.209.70.10:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.danishhawks.dk.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.