INS15998
insprd local test
Offline 80.187.121.74:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 33/999
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02MODPlayers 107/999
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03MODPlayers 64/150
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04MODPlayers 14/100
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05MODPlayers 8/100
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06MODPlayers 18/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show insprd local test?
On Rust Tracker, insprd local test sits in these lists: Modded servers, tracked live, Combat training servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on insprd local test?
The game's server browser reads these tags from insprd local test: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts10 (Group limit): Team limit: 10; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $rfra (Region code): Region code: fra; ^c (Creative): Sandbox building: build what you like, with no gathering; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^j (Battle royale): The zone closes in as you loot and fight; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does insprd local test wipe?
Too few wipes on record for insprd local test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 10 hours.
Server Details
How reliable is insprd local test, and is it online now?
Tracking shows insprd local test offline as of now, last seen 24 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 1 October 2026.
Which Rust build is insprd local test running?
Rust network protocol 2634 and build 166494 on Windows is what insprd local test runs. Steam updates it for you; your game must share the protocol to join.
Which location is insprd local test in?
No region is published by insprd local test; region code fra. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 80.187.121.74:28015.
Player Count
How many players are on insprd local test right now?
Offline: insprd local test, last seen 24 days 17 hours ago.
Where does insprd local test sit in the server rankings?
Seven-day player hours put insprd local test at #15,998, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on insprd local test?
The name of insprd local test carries no gather rate. The group limit is 10 players. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Connect
What is the way to join insprd local test?
To connect: start Rust, press F1, enter client.connect 80.187.121.74:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z
Game
gmrust
mp50
ts10
v2634
cs166494
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.