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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,699online PAX65,959playing OCC3,548with players WIPED 3H117
MODModded traffic
Callsign

SCH6538=

* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready

Online EU 80.153.52.43:29017 checked 11m ago

quad monthly wipes moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 1
Rank#6,538top 29% · #1939 in EU
Last wipe24d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75117:0018:0022:0002:0006:0010:00

Hourly average and peak, UTC.

Server performance

025507510017:0018:0022:0002:0006:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep6 Oct16 Oct22 Oct28 Oct

Top 29% of all ranked servers, top 66% in EU, and #374 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.

The force wipe · high confidence

usual gap7.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:23 UTC24d ago 0 – running 0
Sat 26 Sep, 09:21 UTC32d ago 1 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign FCP016EU · groups of 8+ · monthly · 15 on average [EU] Facepunch Primitive 1
    Players 11/400
  2. 02COM
    Callsign FCP016EU · groups of 8+ · monthly · 8 on average [EU East] Facepunch Primitive 1
    Players 5/400
  3. 03COM
    Callsign PRM017EU · duo · monthly · 6 on average Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
    Players 5/100
  4. 04MOD
    Callsign JMP889EU · groups of 16+ · 3x · biweekly · 5 on average JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 3/120
  5. 05MOD
    Callsign JMP889NA · groups of 16+ · 3x · biweekly · 4 on average JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 2/120
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready appear in Rust Tracker lists and filters?

EU Rust servers, tracked live, Modded servers, tracked live and Primitive servers, tracked — the Rust Tracker lists that include * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

The game's server browser reads these tags from * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready: gmprimitive (Game mode): Bows, spears and melee only; no guns in primitive; mp2 (Max players): Slots: 2; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd dropped below half where it did not hold.

When does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready wipe?

Once a month is the wipe rate at * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 24 days 22 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, and is it online?

* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready is up and online at this moment. The uptime it reports puts the last restart about 15 hours ago. 76% uptime over the last 7 full days, with 127 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready on?

Confirmed for * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready run?

For the last 48 hours it averaged 96 server fps; the floor was 83. Buildings, deployables and the rest of the world took it to a maximum of 106,172 entities. It drew as much as 3,049 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready in?

In Europe, under its EU tag, is where * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 80.153.52.43:29017.

Player Count

What is the player count on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

Tracking * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready: 0 of 2 slots filled. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 18:00 UTC, 1 players on average.

What rank does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready carry among Rust servers?

Top 29% of all ranked servers and #1,939 in Europe: * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready ranks #6,538 on player hours over the last seven days. Position #374 among quad servers.

Map and Rules

Which settings and rules are confirmed on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

No gather rate appears in * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready's name. A limit of 4 players applies per group (quad). It runs primitive, melee, spears and bows; no guns. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

Generated by the game, the procedural map on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready measures 4,500.

Connect

How do you get onto * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

To connect: start Rust, press F1, enter client.connect 80.153.52.43:29017 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rust-servers.net/server/93096/.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts4,^o^z

Game

gmprimitive
Game mode Bows, spears and melee only; no guns in primitive.
mp2
Max players Slots: 2.
ts4
Group limit No team may exceed 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.