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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,781online PAX84,091playing OCC3,866with players WIPED 3H166
COMCommunity traffic
Callsign

LCL13654

Local Dev Server

Offline 8.7.245.21:28015 checked 17d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,654top 62%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 545 on average Rusty Moose |EU Mondays|
    Players 691/750
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 487/500
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 305 on average Rustoria.co - EU Main
    Players 46/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 305 on average Rusty Moose |EU Main|
    Players 59/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 267 on average Rustafied.com - EU Friday
    Players 162/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 263 on average Rustoria.co - EU East Medium
    Players 210/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Local Dev Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Local Dev Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Local Dev Server carry, and what do they mean?

The game's server browser reads these tags from Local Dev Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Local Dev Server?

The record holds too few of Local Dev Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 20 hours since this world was made.

Location and Status

Is Local Dev Server up, and how does its uptime hold?

Offline: Local Dev Server confirmed offline, last seen 17 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 1 October 2026.

Which Rust version is confirmed on Local Dev Server?

Confirmed for Local Dev Server: Rust network protocol 2634 and build 166494, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Local Dev Server sit?

Nothing on region from Local Dev Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 8.7.245.21:28015.

Population

How many players are on Local Dev Server right now?

Last seen 17 days 12 hours ago; Local Dev Server is offline at present.

What rank does Local Dev Server carry among Rust servers?

Seven-day player hours put Local Dev Server at #13,654, within the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Dev Server?

The name of Local Dev Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on Local Dev Server?

A procedural map runs on Local Dev Server, generated by the game.

How to Join

What is the way to join Local Dev Server?

Open the console in Rust with F1 after starting the game, then type client.connect 8.7.245.21:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.