HDO16818
[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.43.62:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 23/700
-
02MODPlayers 7/1000
-
03MODPlayers 7/1000
-
04MODPlayers 44/1000
-
05MODPlayers 60/700
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Where does [DE/PVE+PVP] Hood Community Server appear in Rust Tracker lists and filters?
EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [DE/PVE+PVP] Hood Community Server. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does [DE/PVE+PVP] Hood Community Server carry, and what do they mean?
The game's server browser reads these tags from [DE/PVE+PVP] Hood Community Server: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does [DE/PVE+PVP] Hood Community Server wipe?
Estimated from the force wipe: the next wipe at [DE/PVE+PVP] Hood Community Server. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 53 days 23 hours. A monthly wipe schedule is published in its tags.
Location and Status
What is the uptime on [DE/PVE+PVP] Hood Community Server, and is it online?
Offline: [DE/PVE+PVP] Hood Community Server confirmed offline, last seen 31 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.
Which Rust version is confirmed on [DE/PVE+PVP] Hood Community Server?
Rust network protocol 2633 and build 165217 on Linux is what [DE/PVE+PVP] Hood Community Server runs. The same protocol is required to join, and Steam updates it for you.
What location is [DE/PVE+PVP] Hood Community Server hosted in?
Listed in Europe under EU: that is [DE/PVE+PVP] Hood Community Server by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 79.240.43.62:28015.
Player Count
Is [DE/PVE+PVP] Hood Community Server busy?
Offline now for [DE/PVE+PVP] Hood Community Server, last seen 31 days 5 hours ago.
What rank does [DE/PVE+PVP] Hood Community Server carry among Rust servers?
Top 72% of all ranked servers and #2,575 in Europe: [DE/PVE+PVP] Hood Community Server ranks #16,818 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on [DE/PVE+PVP] Hood Community Server?
Nothing in [DE/PVE+PVP] Hood Community Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for [DE/PVE+PVP] Hood Community Server?
A procedural map of size 4,000 runs on [DE/PVE+PVP] Hood Community Server, generated by the game from seed 4396. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto [DE/PVE+PVP] Hood Community Server?
To connect: start Rust, press F1, enter client.connect 79.240.43.62:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs165217,ts8
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.