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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,790online PAX64,938playing OCC3,582with players WIPED 3H124
COMCommunity traffic
Callsign

LCL15464

Local Test Server

Offline 79.186.61.92:28015 checked 43d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,464no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 468/575
  2. 02COM
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    Players 280/400
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 40/250
  4. 04COM
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    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 84/150
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 104/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local Test Server?

Community servers, no tags — the Rust Tracker lists that include Local Test Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Local Test Server is listed under?

Listed for the server browser to read, Local Test Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Local Test Server wipe?

Too few wipes on record for Local Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 45 days 9 hours.

Server Details

What is the uptime on Local Test Server, and is it online?

Tracking shows Local Test Server offline as of now, last seen 43 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Local Test Server?

Confirmed for Local Test Server: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Local Test Server sit?

No region is published by Local Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 79.186.61.92:28015.

Player Count

Is Local Test Server busy?

Last seen 43 days 1 hours ago; Local Test Server is offline at present.

Where does Local Test Server sit in the server rankings?

Seven-day player hours put Local Test Server at #15,464, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Local Test Server?

No gather rate appears in Local Test Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

Which map is loaded on Local Test Server?

A procedural map runs on Local Test Server, generated by the game.

How to Join

How do you get onto Local Test Server?

To connect: start Rust, press F1, enter client.connect 79.186.61.92:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.