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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,874online PAX88,657playing OCC4,001with players WIPED 3H162
COMCommunity traffic
Callsign

LCL016

Local Test Server

Offline 79.186.61.92:28015 checked 44d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank–score 0
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 504 on average Rusty Moose |EU Mondays|
    Players 780/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 47/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 124/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 412/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 247/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 190/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local Test Server?

These Rust Tracker lists carry Local Test Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Local Test Server is listed under?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Local Test Server?

Too few wipes on record for Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 44 days 9 hours.

Location and Status

Is Local Test Server up, and how does its uptime hold?

Offline: Local Test Server confirmed offline, last seen 44 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Local Test Server running?

Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Local Test Server sit?

Nothing on region from Local Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 79.186.61.92:28015.

Player Count

Is Local Test Server busy?

Last seen 44 days 9 hours ago; Local Test Server is offline at present.

Settings

Which settings and rules are confirmed on Local Test Server?

The name of Local Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for Local Test Server?

Procedural map on Local Test Server, made by the game.

How to Join

How do you get onto Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 79.186.61.92:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.