NMA15179
Name of Server as Shown on the Client Server List
Offline 79.177.129.139:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 372/425
-
02COMPlayers 458/500
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03COMPlayers 988/1000
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04COMPlayers 59/100
-
05COMPlayers 992/1000
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06COMPlayers 30/250
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 10 hours since this world was made.
Server Details
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Offline now, Name of Server as Shown on the Client Server List was last seen 12 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 October 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 167584 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 79.177.129.139:28015.
Player Count
What is the player count on Name of Server as Shown on the Client Server List?
Offline now for Name of Server as Shown on the Client Server List, last seen 12 days 16 hours ago.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,179, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
How to Join
What is the way to join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 79.177.129.139:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.