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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,772online PAX62,070playing OCC3,548with players WIPED 3H127
COMCommunity traffic
Callsign

MRT15409

Mortal Server

Offline 79.173.248.242:28015 checked 7d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:08 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 554 on average Rusty Moose |EU Mondays|
    Players 445/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 273/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 40/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 294 on average Rustoria.co - EU Main
    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 82/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 103/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Mortal Server?

On Rust Tracker, Mortal Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Mortal Server?

These tags are published by Mortal Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Mortal Server on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 22 hours after it.

On what schedule does Mortal Server wipe?

Mortal Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 7 hours.

Server Details

Is Mortal Server up, and how does its uptime hold?

Tracking shows Mortal Server offline as of now, last seen 7 days 21 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. Rust Tracker logged it first on 26 September 2026.

Which Rust build is Mortal Server running?

Rust network protocol 2634 and build 167781 is the build on Mortal Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Mortal Server hosted in?

Nothing on region from Mortal Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 79.173.248.242:28015.

Player Count

Is Mortal Server busy?

Offline now for Mortal Server, last seen 7 days 21 hours ago.

How does Mortal Server compare in the rankings?

On player hours over seven days, Mortal Server ranks #15,409, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Mortal Server?

Nothing in Mortal Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Mortal Server?

A procedural map runs on Mortal Server, generated by the game.

Connect

Which steps join Mortal Server?

To connect: start Rust, press F1, enter client.connect 79.173.248.242:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Slots: 500.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.