LNR15138
The Loners | Local Development
Offline 79.166.3.94:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 115/200
-
02MODPlayers 27/100
-
03MODPlayers 6/200
-
04MODPlayers 1/550
-
05MODPlayers 1/550
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06MODPlayers 13/550
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show The Loners | Local Development?
Modded servers, tracked live and Trio Rust servers, tracked live — the Rust Tracker lists that include The Loners | Local Development. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
What do the tags mean that The Loners | Local Development is listed under?
The game's server browser reads these tags from The Loners | Local Development: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts3 (Group limit): Teams are capped at 3; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does The Loners | Local Development wipe?
The Loners | Local Development's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 45 days 23 hours since this world was made.
Server Details
How reliable is The Loners | Local Development, and is it online now?
Offline: The Loners | Local Development confirmed offline, last seen 45 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is The Loners | Local Development on?
Confirmed for The Loners | Local Development: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does The Loners | Local Development sit?
No region is published by The Loners | Local Development. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 79.166.3.94:28015.
Population
Is The Loners | Local Development busy?
Last seen 45 days 2 hours ago; The Loners | Local Development is offline at present.
How does The Loners | Local Development compare in the rankings?
On player hours over seven days, The Loners | Local Development ranks #15,138, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on The Loners | Local Development?
Nothing in The Loners | Local Development's name states a gather rate. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on The Loners | Local Development?
A procedural map runs on The Loners | Local Development, generated by the game.
How to Join
How do you get onto The Loners | Local Development?
Open the console in Rust with F1 after starting the game, then type client.connect 79.166.3.94:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^o^z
Game
gmrust
mp10
ts3
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.