OBL13372
Rust Oblivion - Private Build Server
Offline 79.135.127.30:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:59 UTC33d ago | 1 | – | running | 0 |
| Wed 23 Sep, 22:54 UTC34d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 13:35 UTC40d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 17 Sep, 07:34 UTC41d ago | 1 | – | 0.3 days | 0 |
| Wed 16 Sep, 20:19 UTC41d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 09:05 UTC42d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 77/999
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02MODPlayers 53/999
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03MODPlayers 97/150
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04MODPlayers 55/100
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05MODPlayers 29/100
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06MODPlayers 21/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Oblivion - Private Build Server?
On Rust Tracker, Rust Oblivion - Private Build Server sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Oblivion - Private Build Server?
The game's server browser reads these tags from Rust Oblivion - Private Build Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Rust Oblivion - Private Build Server on wipe day?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5 where it did not hold.
When does Rust Oblivion - Private Build Server wipe?
No next wipe to predict for Rust Oblivion - Private Build Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 33 days 21 hours.
Server Details
Is Rust Oblivion - Private Build Server up, and how does its uptime hold?
Offline now, Rust Oblivion - Private Build Server was last seen 33 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 September 2026.
Which Rust version is confirmed on Rust Oblivion - Private Build Server?
Confirmed for Rust Oblivion - Private Build Server: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Rust Oblivion - Private Build Server hosted in?
Nothing on region from Rust Oblivion - Private Build Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 79.135.127.30:28015.
Player Count
Is Rust Oblivion - Private Build Server busy?
Last seen 33 days 19 hours ago; Rust Oblivion - Private Build Server is offline at present.
How does Rust Oblivion - Private Build Server compare in the rankings?
Top 61% of all ranked servers, and #13,372 on seven-day player hours: Rust Oblivion - Private Build Server.
Settings
Which settings and rules are confirmed on Rust Oblivion - Private Build Server?
No gather rate appears in Rust Oblivion - Private Build Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join Rust Oblivion - Private Build Server?
To connect: start Rust, press F1, enter client.connect 79.135.127.30:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.