RST13052
RustRearm isolated staging capture
Offline 79.127.169.76:28115 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 342/375
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02COMPlayers 230/250
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03COMPlayers 36/250
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04COMPlayers 29/250
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05COMPlayers 58/100
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06COMPlayers 79/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustRearm isolated staging capture?
Community servers, no tags — the Rust Tracker lists that include RustRearm isolated staging capture. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that RustRearm isolated staging capture is listed under?
The game's server browser reads these tags from RustRearm isolated staging capture: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168330 (Build): This server runs game build 168330; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does RustRearm isolated staging capture wipe?
Too few wipes on record for RustRearm isolated staging capture to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 13 days 9 hours.
Location and Status
What is the uptime on RustRearm isolated staging capture, and is it online?
Tracking shows RustRearm isolated staging capture offline as of now, last seen 10 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 October 2026.
What Rust version is RustRearm isolated staging capture on?
Confirmed for RustRearm isolated staging capture: Rust network protocol 2635 and build 168330, Windows. Steam updates it for you; your game must share the protocol to join.
Where does RustRearm isolated staging capture sit?
Region: none published by RustRearm isolated staging capture. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 79.127.169.76:28115.
Player Count
Is RustRearm isolated staging capture busy?
Offline: RustRearm isolated staging capture, last seen 10 days 13 hours ago.
What rank does RustRearm isolated staging capture carry among Rust servers?
On player hours over seven days, RustRearm isolated staging capture ranks #13,052, inside the top 59% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustRearm isolated staging capture?
Nothing in RustRearm isolated staging capture's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is RustRearm isolated staging capture on?
A procedural map runs on RustRearm isolated staging capture, generated by the game.
Connect
Which steps join RustRearm isolated staging capture?
To connect: start Rust, press F1, enter client.connect 79.127.169.76:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8
Game
gmrust
mp1
ts8
v2635
cs168330
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.