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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H164
COMCommunity traffic
Callsign

RST12868

RustRearm isolated staging capture

Offline 79.127.169.15:28115 checked 14d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,868top 60%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:27 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 84/250
  2. 02COM
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    Players 115/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 397/450
  4. 04COM
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    Players 21/100
  5. 05COM
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    Players 476/525
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustRearm isolated staging capture?

On Rust Tracker, RustRearm isolated staging capture sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does RustRearm isolated staging capture carry, and what do they mean?

These tags are published by RustRearm isolated staging capture for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168079 (Build): The game build is 168079; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustRearm isolated staging capture on wipe day?

At their busiest, recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd peaked.

On what schedule does RustRearm isolated staging capture wipe?

The record holds too few of RustRearm isolated staging capture's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 10 hours since this world was made.

Server Details

How reliable is RustRearm isolated staging capture, and is it online now?

Offline now, RustRearm isolated staging capture was last seen 14 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 October 2026.

What Rust version is RustRearm isolated staging capture on?

Confirmed for RustRearm isolated staging capture: Rust network protocol 2635 and build 168079, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is RustRearm isolated staging capture hosted in?

Region: none published by RustRearm isolated staging capture. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 79.127.169.15:28115.

Player Count

Is RustRearm isolated staging capture busy?

Offline: RustRearm isolated staging capture, last seen 14 days 8 hours ago.

What rank does RustRearm isolated staging capture carry among Rust servers?

On player hours over seven days, RustRearm isolated staging capture ranks #12,868, inside the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustRearm isolated staging capture?

Nothing in RustRearm isolated staging capture's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is RustRearm isolated staging capture on?

Procedural map on RustRearm isolated staging capture, made by the game.

Connect

Which steps join RustRearm isolated staging capture?

Open the console in Rust with F1 after starting the game, then type client.connect 79.127.169.15:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168079,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168079
Build The game build is 168079.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.