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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,713online PAX43,388playing OCC3,068with players WIPED 3H103
COMCommunity traffic
Callsign

RST12681

RustRearm workbench capture

Offline 79.127.134.103:28115 checked 6d ago

Clearance · join
Players now 1/ 2 50% full
7-day average1peak 1
Rank#12,681top 57%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:28 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 565 on average Rusty Moose |EU Mondays|
    Players 220/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 129/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 23/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 32/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustRearm workbench capture?

These Rust Tracker lists carry RustRearm workbench capture: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that RustRearm workbench capture is listed under?

These tags are published by RustRearm workbench capture for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RustRearm workbench capture when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 14 hours after it.

On what schedule does RustRearm workbench capture wipe?

The record holds too few of RustRearm workbench capture's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 7 days 4 hours since this world was made.

Location and Status

What is the uptime on RustRearm workbench capture, and is it online?

Tracking shows RustRearm workbench capture offline as of now, last seen 6 days 14 hours ago. 1% uptime over the last 7 full days, with 2 of 168 hours up. Rust Tracker logged it first on 21 October 2026.

Which Rust version is confirmed on RustRearm workbench capture?

Rust network protocol 2635 and build 168837 on Windows is what RustRearm workbench capture runs. Steam updates it for you; your game must share the protocol to join.

Which location is RustRearm workbench capture in?

Region: none published by RustRearm workbench capture. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 79.127.134.103:28115.

Population

What is the player count on RustRearm workbench capture?

Offline now for RustRearm workbench capture, last seen 6 days 14 hours ago. Peak of 1 in the last seven days, average 1 players.

Where does RustRearm workbench capture sit in the server rankings?

On player hours over seven days, RustRearm workbench capture ranks #12,681, inside the top 57% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustRearm workbench capture?

The name of RustRearm workbench capture carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on RustRearm workbench capture?

A procedural map runs on RustRearm workbench capture, generated by the game.

How to Join

Which steps join RustRearm workbench capture?

To connect: start Rust, press F1, enter client.connect 79.127.134.103:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168837,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168837
Build The game build is 168837.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.