VSF15140
[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC14d ago | 0 | – | running | 0 |
| Thu 17 Sep, 21:19 UTC40d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC40d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 282/2000
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02MODPlayers 163/2000
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03MODPlayers 140/200
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04MODPlayers 12/200
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05MODPlayers 58/250
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06MODPlayers 19/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [VSFF]SagullCove?
These Rust Tracker lists carry [VSFF]SagullCove: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [VSFF]SagullCove?
These tags are published by [VSFF]SagullCove for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp32 (Max players): Slots: 32; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on [VSFF]SagullCove when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for [VSFF]SagullCove?
No next wipe to predict for [VSFF]SagullCove, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 14 hours since this world was made.
Server Details
How reliable is [VSFF]SagullCove, and is it online now?
Tracking shows [VSFF]SagullCove offline as of now, last seen 11 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is [VSFF]SagullCove running?
Rust network protocol 2634 and build 167781 is the build on [VSFF]SagullCove; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is [VSFF]SagullCove hosted in?
Nothing on region from [VSFF]SagullCove; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 78.71.217.65:28019.
Population
What is the player count on [VSFF]SagullCove?
Last seen 11 days 17 hours ago; [VSFF]SagullCove is offline at present.
Where does [VSFF]SagullCove sit in the server rankings?
On player hours over seven days, [VSFF]SagullCove ranks #15,140, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [VSFF]SagullCove?
No gather rate appears in [VSFF]SagullCove's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is [VSFF]SagullCove on?
A procedural map of size 5,000 runs on [VSFF]SagullCove, generated by the game from seed 186098361. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join [VSFF]SagullCove?
Open the console in Rust with F1 after starting the game, then type client.connect 78.71.217.65:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp32
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.