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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,691online PAX50,606playing OCC3,291with players WIPED 3H139
MODModded traffic
Callsign

VSF15140

[VSFF]SagullCove

Offline 78.71.217.65:28019 checked 11d ago

moddedoxidepve
Clearance · join
Players now 0/ 32 0% full
7-day average0peak –
Rank#15,140top 70%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC14d ago 0 – running 0
Thu 17 Sep, 21:19 UTC40d ago 1 halved by day 2 25.5 days 0
Thu 17 Sep, 13:45 UTC40d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [VSFF]SagullCove?

These Rust Tracker lists carry [VSFF]SagullCove: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [VSFF]SagullCove?

These tags are published by [VSFF]SagullCove for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp32 (Max players): Slots: 32; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on [VSFF]SagullCove when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [VSFF]SagullCove?

No next wipe to predict for [VSFF]SagullCove, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 14 hours since this world was made.

Server Details

How reliable is [VSFF]SagullCove, and is it online now?

Tracking shows [VSFF]SagullCove offline as of now, last seen 11 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [VSFF]SagullCove running?

Rust network protocol 2634 and build 167781 is the build on [VSFF]SagullCove; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is [VSFF]SagullCove hosted in?

Nothing on region from [VSFF]SagullCove; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 78.71.217.65:28019.

Population

What is the player count on [VSFF]SagullCove?

Last seen 11 days 17 hours ago; [VSFF]SagullCove is offline at present.

Where does [VSFF]SagullCove sit in the server rankings?

On player hours over seven days, [VSFF]SagullCove ranks #15,140, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [VSFF]SagullCove?

No gather rate appears in [VSFF]SagullCove's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is [VSFF]SagullCove on?

A procedural map of size 5,000 runs on [VSFF]SagullCove, generated by the game from seed 186098361. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join [VSFF]SagullCove?

Open the console in Rust with F1 after starting the game, then type client.connect 78.71.217.65:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp32
Max players Slots: 32.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.