LCL15964
My Local Test Server
Offline 78.37.230.252:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 15:22 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 166/250
-
02COMPlayers 119/200
-
03COMPlayers 19/250
-
04COMPlayers 15/250
-
05COMPlayers 18/100
-
06COMPlayers 25/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry My Local Test Server?
These Rust Tracker lists carry My Local Test Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that My Local Test Server is listed under?
These tags are published by My Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on My Local Test Server on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does My Local Test Server wipe?
My Local Test Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 28 days 10 hours.
Location and Status
How reliable is My Local Test Server, and is it online now?
Offline now, My Local Test Server was last seen 23 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.
What Rust version is My Local Test Server on?
Rust network protocol 2633 and build 165217 is the build on My Local Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is My Local Test Server in?
No region is published by My Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 78.37.230.252:28015.
Population
Is My Local Test Server busy?
Offline now for My Local Test Server, last seen 23 days 5 hours ago.
Where does My Local Test Server sit in the server rankings?
Top 71% of all ranked servers, and #15,964 on seven-day player hours: My Local Test Server.
Settings
Which settings and rules are confirmed on My Local Test Server?
Nothing in My Local Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for My Local Test Server?
Generated by the game: the procedural map on My Local Test Server.
How to Join
How do you get onto My Local Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 78.37.230.252:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.