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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,802online PAX70,703playing OCC3,677with players WIPED 3H121
MODModded traffic
Callsign

PRB8371

Server de Pruebas - Build & Test

Offline 78.30.7.163:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#8,371top 38%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Server de Pruebas - Build & Test?

On Rust Tracker, Server de Pruebas - Build & Test sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Server de Pruebas - Build & Test?

Listed for the server browser to read, Server de Pruebas - Build & Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Server de Pruebas - Build & Test?

Too few wipes on record for Server de Pruebas - Build & Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 5 days 5 hours.

Server Details

Is Server de Pruebas - Build & Test up, and how does its uptime hold?

Tracking shows Server de Pruebas - Build & Test offline as of now, last seen 4 days 22 hours ago. Uptime stood at 0% for the last 4 full days, 0 of 96 hours online. The first sighting by Rust Tracker was 23 October 2026.

Which Rust build is Server de Pruebas - Build & Test running?

Confirmed for Server de Pruebas - Build & Test: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Server de Pruebas - Build & Test sit?

Region: none published by Server de Pruebas - Build & Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 78.30.7.163:28015.

Player Count

What is the player count on Server de Pruebas - Build & Test?

Offline: Server de Pruebas - Build & Test, last seen 4 days 22 hours ago. Over seven days: average 1, peak 1 players.

How does Server de Pruebas - Build & Test compare in the rankings?

Seven-day player hours put Server de Pruebas - Build & Test at #8,371, within the top 38% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Server de Pruebas - Build & Test?

The name of Server de Pruebas - Build & Test carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Server de Pruebas - Build & Test?

A procedural map runs on Server de Pruebas - Build & Test, generated by the game.

How to Join

What is the way to join Server de Pruebas - Build & Test?

To connect: start Rust, press F1, enter client.connect 78.30.7.163:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.