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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,686online PAX34,855playing OCC2,843with players WIPED 3H96
MODModded traffic
Callsign

BTU3005=

Vanilla PvE, but...

Online 78.29.13.139:28015 checked 9m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 13 0% full
7-day average1peak 7
Rank#3,005top 13%
Last wipe13d agobiweekly schedule
Next wipe13hThu 29 Oct, 16:45 UTC
Track history

Players

AveragePeak
0246804:0012:0020:0004:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0012:0020:0004:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 16:45 UTC, in 13h.

Its biweekly schedule tag · low confidence

usual gap12 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 13hThu 29 Oct, 16:45 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 16:45 UTC
  4. 28d 13hThu 26 Nov, 16:45 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 42d 13hThu 10 Dec, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:45 UTC13d ago 11 – running 0
Thu 1 Oct, 17:48 UTC FW27d ago 9+1 queue halved by day 4 14 days 0
Mon 21 Sep, 17:51 UTC37d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 264/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 241 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 97/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 104 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 129/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 37/200
  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 6/100
  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 48 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Vanilla PvE, but... appear in Rust Tracker lists and filters?

On Rust Tracker, Vanilla PvE, but... sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that Vanilla PvE, but... is listed under?

These tags are published by Vanilla PvE, but... for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp13 (Max players): Slots: 13; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Vanilla PvE, but... on wipe day?

The average peak across recent wipes: 10 players. 47 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3.5 where it did not hold.

Which wipe times are confirmed for Vanilla PvE, but...?

The prediction for Vanilla PvE, but... follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 16:45 UTC is when the next wipe falls due. This world has been running 13 days 10 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is Vanilla PvE, but..., and is it online now?

Tracking shows Vanilla PvE, but... online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. Uptime stood at 96% for the last 7 full days, 162 of 168 hours online. The first sighting by Rust Tracker was 21 September 2026.

Which Rust build is Vanilla PvE, but... running?

Rust network protocol 2635 and build 168909 is the build on Vanilla PvE, but...; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Vanilla PvE, but... run?

For the last 48 hours it averaged 116 server fps; the floor was 79. Peak entity count: 137,863, covering buildings, deployables and all else in the world. It drew as much as 4,196 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Vanilla PvE, but... in?

Region: none published by Vanilla PvE, but.... The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 78.29.13.139:28015.

Player Count

How many players are on Vanilla PvE, but... right now?

Vanilla PvE, but... is at 0 players, capacity 13. Over seven days: average 1, peak 7 players. Busiest window in 48 hours: 16:00 UTC, 5 players on average.

What rank does Vanilla PvE, but... carry among Rust servers?

Seven-day player hours put Vanilla PvE, but... at #3,005, within the top 13% of all ranked servers.

Settings

Which settings and rules are confirmed on Vanilla PvE, but...?

Nothing in Vanilla PvE, but...'s name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Vanilla PvE, but...?

Generated by the game from seed 27051999, the procedural map on Vanilla PvE, but... measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Vanilla PvE, but...?

Open the console in Rust with F1 after starting the game, then type client.connect 78.29.13.139:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/khgSbbBgEW.

Transponder codes

Server tags

What each one means.

Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp13
Max players Slots: 13.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.