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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,876online PAX96,643playing OCC4,105with players WIPED 3H151
MODModded traffic
Callsign

CRM4948=

CRYMAP_TEST

Online 78.24.41.96:28025 checked 10m ago

biweekly wipes vanillamoddedcarbon
Clearance · join
Players now 3/ 20 15% full
7-day average0peak 5
Rank#4,948top 22%
Last wipe9d agobiweekly schedule
Next wipe4d 18hSun 1 Nov, 12:14 UTC
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 12:14 UTC, in 4d 18h.

Its biweekly schedule tag · low confidence

usual gap3.4 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 1

Coming wipes

  1. 4d 18hSun 1 Nov, 12:14 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 18d 18hSun 15 Nov, 12:14 UTC
  4. 32d 18hSun 29 Nov, 12:14 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:14 UTC9d ago 2 – running 0
Wed 14 Oct, 22:19 UTC12d ago 3 halved by day 1 3.6 days 0
Thu 8 Oct, 18:48 UTC18d ago 3 held half 6.1 days 2
Tue 6 Oct, 22:30 UTC20d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC23d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC26d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC39d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC42d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign BLD014EU · groups of 8+ · 110 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 203/999
  3. 03MOD
    Callsign BLD014NA · groups of 8+ · 89 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 52/999
  4. 04MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 37/150
  5. 05MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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  6. 06MOD
    Callsign AQR511EU · groups of 8+ · monthly · 22 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry CRYMAP_TEST?

On Rust Tracker, CRYMAP_TEST sits in these lists: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that CRYMAP_TEST is listed under?

Listed for the server browser to read, CRYMAP_TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^c (Creative): Build freely — sandbox building with no gathering; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on CRYMAP_TEST when wipe day lands?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 75% of recent wipes. In the other cases, half the peak was lost by day 1.

When does CRYMAP_TEST wipe?

CRYMAP_TEST's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Sunday 1 November at 12:14 UTC is when the next wipe falls due. 9 days 5 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is CRYMAP_TEST, and is it online now?

Right now CRYMAP_TEST is online. The uptime it reports puts the last restart about 2 days ago. Uptime stood at 75% for the last 7 full days, 126 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is CRYMAP_TEST running?

Confirmed for CRYMAP_TEST: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does CRYMAP_TEST run?

Server fps held an average of 192 across the last 48 hours, never below 183. Buildings, deployables and the rest of the world took it to a maximum of 30,583 entities. Memory peaked at 2,329 MB. A climbing entity count and low fps are what register as lag for players.

Where does CRYMAP_TEST sit?

Nothing on region from CRYMAP_TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 78.24.41.96:28025.

Population

What is the player count on CRYMAP_TEST?

CRYMAP_TEST is at 3 players, capacity 20. Over seven days: average 0, peak 5 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 3 players.

What rank does CRYMAP_TEST carry among Rust servers?

On player hours over seven days, CRYMAP_TEST ranks #4,948, inside the top 22% of all ranked servers.

Settings

Which settings and rules are confirmed on CRYMAP_TEST?

No gather rate appears in CRYMAP_TEST's name. Up to 8 players per group, the game's default. build & creative is the game mode, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on CRYMAP_TEST?

Generated by the game from seed 1337, the procedural map on CRYMAP_TEST measures 2,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join CRYMAP_TEST?

To connect: start Rust, press F1, enter client.connect 78.24.41.96:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players Slots: 20.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^c
Creative Build freely — sandbox building with no gathering.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.