CRM4948=
CRYMAP_TEST
Online 78.24.41.96:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 12:14 UTC, in 4d 18h.
Its biweekly schedule tag · low confidence
Coming wipes
- 4d 18hSun 1 Nov, 12:14 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 18d 18hSun 15 Nov, 12:14 UTC
- 32d 18hSun 29 Nov, 12:14 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 12:14 UTC9d ago | 2 | – | running | 0 |
| Wed 14 Oct, 22:19 UTC12d ago | 3 | halved by day 1 | 3.6 days | 0 |
| Thu 8 Oct, 18:48 UTC18d ago | 3 | held half | 6.1 days | 2 |
| Tue 6 Oct, 22:30 UTC20d ago | 3 | – | 1.8 days | 0 |
| Sat 3 Oct, 19:27 UTC23d ago | 1 | held half | 3.1 days | 1 |
| Thu 1 Oct, 17:57 UTC FW26d ago | 3 | held half | 2.1 days | 2 |
| Wed 30 Sep, 20:18 UTC26d ago | 3 | – | 0.9 days | 3 |
| Fri 18 Sep, 09:06 UTC39d ago | 3 | halved by day 1 | 12.5 days | 2 |
| Mon 14 Sep, 18:17 UTC42d ago | 3 | halved by day 1 | 3.6 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 2/100
-
02MODPlayers 203/999
-
03MODPlayers 52/999
-
04MODPlayers 37/150
-
05MODPlayers 17/100
-
06MODPlayers 46/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry CRYMAP_TEST?
On Rust Tracker, CRYMAP_TEST sits in these lists: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags mean that CRYMAP_TEST is listed under?
Listed for the server browser to read, CRYMAP_TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^c (Creative): Build freely — sandbox building with no gathering; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on CRYMAP_TEST when wipe day lands?
At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 75% of recent wipes. In the other cases, half the peak was lost by day 1.
When does CRYMAP_TEST wipe?
CRYMAP_TEST's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Sunday 1 November at 12:14 UTC is when the next wipe falls due. 9 days 5 hours since this world was made. A two-weekly wipe schedule is published in its tags.
Location and Status
How reliable is CRYMAP_TEST, and is it online now?
Right now CRYMAP_TEST is online. The uptime it reports puts the last restart about 2 days ago. Uptime stood at 75% for the last 7 full days, 126 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is CRYMAP_TEST running?
Confirmed for CRYMAP_TEST: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does CRYMAP_TEST run?
Server fps held an average of 192 across the last 48 hours, never below 183. Buildings, deployables and the rest of the world took it to a maximum of 30,583 entities. Memory peaked at 2,329 MB. A climbing entity count and low fps are what register as lag for players.
Where does CRYMAP_TEST sit?
Nothing on region from CRYMAP_TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 78.24.41.96:28025.
Population
What is the player count on CRYMAP_TEST?
CRYMAP_TEST is at 3 players, capacity 20. Over seven days: average 0, peak 5 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 3 players.
What rank does CRYMAP_TEST carry among Rust servers?
On player hours over seven days, CRYMAP_TEST ranks #4,948, inside the top 22% of all ranked servers.
Settings
Which settings and rules are confirmed on CRYMAP_TEST?
No gather rate appears in CRYMAP_TEST's name. Up to 8 players per group, the game's default. build & creative is the game mode, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on CRYMAP_TEST?
Generated by the game from seed 1337, the procedural map on CRYMAP_TEST measures 2,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
How to Join
What is the way to join CRYMAP_TEST?
To connect: start Rust, press F1, enter client.connect 78.24.41.96:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^c
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.