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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,891online PAX102,658playing OCC3,942with players WIPED 3H337
COMCommunity traffic
Callsign

KKO7459

Koeke's Gameserver

Offline EU 78.24.120.14:28015 checked 1d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 4
Rank#7,459top 33% · #2027 in EU
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75121:0000:0003:0007:0010:0013:00

Hourly average and peak, UTC.

Server performance

05010015020021:0000:0003:0007:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:00 UTC23d ago 3 – running 1
Sun 4 Oct, 10:08 UTC25d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 982/1000
  4. 04COM
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  5. 05COM
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    Players 983/1000
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Koeke's Gameserver?

These Rust Tracker lists carry Koeke's Gameserver: EU Rust servers, tracked live and Community servers, no tags. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Koeke's Gameserver?

The game's server browser reads these tags from Koeke's Gameserver: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Koeke's Gameserver when wipe day lands?

The average peak across recent wipes: 2 players. 23 hours after the latest wipe, the crowd peaked.

On what schedule does Koeke's Gameserver wipe?

The record holds too few of Koeke's Gameserver's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 22 hours.

Server Details

How reliable is Koeke's Gameserver, and is it online now?

Offline: Koeke's Gameserver confirmed offline, last seen 28 hours ago. About 15 hours ago it restarted last, based on reported uptime. 115 of 168 hours up over the last 7 full days: 68% uptime. First contact for Rust Tracker: 4 October 2026.

Which Rust version is confirmed on Koeke's Gameserver?

Rust network protocol 2635 and build 168909 is the build on Koeke's Gameserver; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Koeke's Gameserver holding performance?

Average server fps over the last 48 hours: 131, with a low of 101. Peak entity count: 50,827, covering buildings, deployables and all else in the world. Peak memory use: 1,620 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Koeke's Gameserver in?

In Europe, under its EU tag, is where Koeke's Gameserver lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 78.24.120.14:28015.

Player Count

How many players are on Koeke's Gameserver right now?

Offline: Koeke's Gameserver, last seen 28 hours ago. Peak of 4 in the last seven days, average 0 players. At 11:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does Koeke's Gameserver sit in the server rankings?

Top 33% of all ranked servers and #2,027 in Europe: Koeke's Gameserver ranks #7,459 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Koeke's Gameserver?

The name of Koeke's Gameserver carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Koeke's Gameserver?

The map on Koeke's Gameserver is procedural, size 3,000, seed 1998348663, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Koeke's Gameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 78.24.120.14:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.kleemans.org/.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.