TST13160
TEST
Offline 78.177.141.11:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 401/400
-
02COMPlayers 338/350
-
03COMPlayers 36/250
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04COMPlayers 35/250
-
05COMPlayers 46/100
-
06COMPlayers 150/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TEST?
On Rust Tracker, TEST sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does TEST wipe?
Too few wipes on record for TEST to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 15 days.
Server Details
Is TEST up, and how does its uptime hold?
Offline: TEST confirmed offline, last seen 7 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 October 2026.
What Rust version is TEST on?
Rust network protocol 2634 and build 167781 on Windows is what TEST runs. Steam updates it for you; your game must share the protocol to join.
Which location is TEST in?
Region: none published by TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 78.177.141.11:28015.
Player Count
Is TEST busy?
Last seen 7 days 19 hours ago; TEST is offline at present.
What rank does TEST carry among Rust servers?
Seven-day player hours put TEST at #13,160, within the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for TEST?
Procedural map on TEST, made by the game.
How to Join
What is the way to join TEST?
To connect: start Rust, press F1, enter client.connect 78.177.141.11:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.