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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,645online PAX47,241playing OCC3,160with players WIPED 3H100
COMCommunity traffic
Callsign

MTT11980

Matt's Rust Server

Offline 77.97.55.4:28015 checked 1d ago

Clearance · join
Players now 1/ 8 12% full
7-day average1peak 1
Rank#11,980top 54%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75115:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct26 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:01 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 452/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 263/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 316 on average Rustoria.co - EU Main
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 315 on average Rusty Moose |EU Main|
    Players 35/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 275 on average Rustoria.co - EU East Medium
    Players 149/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 52/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Matt's Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, Matt's Rust Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Matt's Rust Server carry, and what do they mean?

Listed for the server browser to read, Matt's Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Matt's Rust Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 2 hours after it.

Which wipe times are confirmed for Matt's Rust Server?

Too few wipes on record for Matt's Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 19 days 21 hours.

Server Details

What is the uptime on Matt's Rust Server, and is it online?

Tracking shows Matt's Rust Server offline as of now, last seen 40 hours ago. 2 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 8 October 2026.

What Rust version is Matt's Rust Server on?

Confirmed for Matt's Rust Server: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Matt's Rust Server in?

Nothing on region from Matt's Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.97.55.4:28015.

Player Count

Is Matt's Rust Server busy?

Last seen 40 hours ago; Matt's Rust Server is offline at present. Seven-day average 1 players; peak 1. At 16:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does Matt's Rust Server carry among Rust servers?

Top 54% of all ranked servers, and #11,980 on seven-day player hours: Matt's Rust Server.

Settings

Which settings and rules are confirmed on Matt's Rust Server?

No gather rate appears in Matt's Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Matt's Rust Server?

The map on Matt's Rust Server is procedural, size 2,000, seed 1977670499, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Matt's Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 77.97.55.4:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp8
Max players Capacity: 8 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.