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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,765online PAX73,690playing OCC3,473with players WIPED 3H229
MODModded traffic
Callsign

LCL017

Local Rust Custom Map Test

Offline 77.73.135.51:28015 checked 46d ago

moddedoxidepve
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank–score 0
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Rust Custom Map Test?

These Rust Tracker lists carry Local Rust Custom Map Test: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Local Rust Custom Map Test is listed under?

These tags are published by Local Rust Custom Map Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Local Rust Custom Map Test wipe?

Too few wipes on record for Local Rust Custom Map Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 47 days 12 hours since this world was made.

Location and Status

How reliable is Local Rust Custom Map Test, and is it online now?

Offline now, Local Rust Custom Map Test was last seen 46 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is Local Rust Custom Map Test on?

Rust network protocol 2633 and build 162929 is the build on Local Rust Custom Map Test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Local Rust Custom Map Test in?

Nothing on region from Local Rust Custom Map Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.73.135.51:28015.

Player Count

Is Local Rust Custom Map Test busy?

Last seen 46 days 11 hours ago; Local Rust Custom Map Test is offline at present.

Map and Rules

Which settings and rules are confirmed on Local Rust Custom Map Test?

The name of Local Rust Custom Map Test carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

How to Join

What is the way to join Local Rust Custom Map Test?

Open the console in Rust with F1 after starting the game, then type client.connect 77.73.135.51:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.