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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,695online PAX39,471playing OCC2,990with players WIPED 3H89
COMCommunity traffic
Callsign

JFF13596

Jeffrey test server

Offline 77.63.62.169:28015 checked 19d ago

Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,596top 61%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 176/250
  2. 02COM
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    Players 125/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
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    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 18/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 23/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Jeffrey test server?

On Rust Tracker, Jeffrey test server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Jeffrey test server?

These tags are published by Jeffrey test server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Jeffrey test server wipe?

Jeffrey test server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 20 days 18 hours since this world was made.

Location and Status

What is the uptime on Jeffrey test server, and is it online?

Tracking shows Jeffrey test server offline as of now, last seen 19 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 9 October 2026.

What Rust version is Jeffrey test server on?

Rust network protocol 2634 and build 167398 on Windows is what Jeffrey test server runs. Steam updates it for you; your game must share the protocol to join.

Which location is Jeffrey test server in?

Nothing on region from Jeffrey test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.63.62.169:28015.

Player Count

Is Jeffrey test server busy?

Offline: Jeffrey test server, last seen 19 days 11 hours ago.

How does Jeffrey test server compare in the rankings?

Top 61% of all ranked servers, and #13,596 on seven-day player hours: Jeffrey test server.

Map and Rules

Which settings and rules are confirmed on Jeffrey test server?

Nothing in Jeffrey test server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Jeffrey test server?

Generated by the game: the procedural map on Jeffrey test server.

How to Join

Which steps join Jeffrey test server?

To connect: start Rust, press F1, enter client.connect 77.63.62.169:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.