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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,879online PAX96,692playing OCC4,099with players WIPED 3H163
COMCommunity traffic
Callsign

JFF13778

Jeffrey test server

Offline 77.63.0.193:28015 checked 21d ago

Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,778top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 499 on average Rusty Moose |EU Mondays|
    Players 815/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 349 on average Rustoria.co - EU Main
    Players 61/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 343 on average Rusty Moose |EU Main|
    Players 124/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 534/575
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 282 on average Rustoria.co - EU East Medium
    Players 313/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 257 on average Rustafied.com - EU Friday
    Players 217/325
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Jeffrey test server appear in Rust Tracker lists and filters?

On Rust Tracker, Jeffrey test server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Jeffrey test server carry, and what do they mean?

These tags are published by Jeffrey test server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Jeffrey test server wipe?

Jeffrey test server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 23 days 11 hours.

Location and Status

Is Jeffrey test server up, and how does its uptime hold?

Tracking shows Jeffrey test server offline as of now, last seen 21 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 5 October 2026.

Which Rust version is confirmed on Jeffrey test server?

Confirmed for Jeffrey test server: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Jeffrey test server sit?

Nothing on region from Jeffrey test server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 77.63.0.193:28015.

Population

Is Jeffrey test server busy?

Offline: Jeffrey test server, last seen 21 days 22 hours ago.

How does Jeffrey test server compare in the rankings?

Top 61% of all ranked servers, and #13,778 on seven-day player hours: Jeffrey test server.

Map and Rules

Which settings and rules are confirmed on Jeffrey test server?

Nothing in Jeffrey test server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Jeffrey test server?

Generated by the game: the procedural map on Jeffrey test server.

How to Join

What is the way to join Jeffrey test server?

To connect: start Rust, press F1, enter client.connect 77.63.0.193:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.