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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,612online PAX35,778playing OCC2,872with players WIPED 3H59
MODModded traffic
Callsign

DDL13623

RUST: DEADLINE x10

Offline 77.52.17.66:28015 checked 16d ago

10x moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,623top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 341 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 72/100
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 177 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 249/350
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 175 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 225/250
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 149 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 15/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 22/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 70 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 51/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RUST: DEADLINE x10?

These Rust Tracker lists carry RUST: DEADLINE x10: 10x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which tags does RUST: DEADLINE x10 carry, and what do they mean?

These tags are published by RUST: DEADLINE x10 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for RUST: DEADLINE x10?

The record holds too few of RUST: DEADLINE x10's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 23 days 12 hours.

Server Details

Is RUST: DEADLINE x10 up, and how does its uptime hold?

Offline: RUST: DEADLINE x10 confirmed offline, last seen 16 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 11 October 2026.

Which Rust version is confirmed on RUST: DEADLINE x10?

Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE x10 runs. Steam updates it for you; your game must share the protocol to join.

Which location is RUST: DEADLINE x10 in?

No region is published by RUST: DEADLINE x10. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 77.52.17.66:28015.

Player Count

How many players are on RUST: DEADLINE x10 right now?

Offline now for RUST: DEADLINE x10, last seen 16 days 18 hours ago.

What rank does RUST: DEADLINE x10 carry among Rust servers?

Seven-day player hours put RUST: DEADLINE x10 at #13,623, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on RUST: DEADLINE x10?

10x gather is what RUST: DEADLINE x10 runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for RUST: DEADLINE x10?

A procedural map runs on RUST: DEADLINE x10, generated by the game.

How to Join

Which steps join RUST: DEADLINE x10?

To connect: start Rust, press F1, enter client.connect 77.52.17.66:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.