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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H95
COMCommunity traffic
Callsign

DDL15033

RUST: DEADLINE

Offline 77.52.17.52:28015 checked 24d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,033top 66%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 300 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 300 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 269 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 257 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RUST: DEADLINE?

Community servers, no tags — the Rust Tracker lists that include RUST: DEADLINE. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RUST: DEADLINE is listed under?

These tags are published by RUST: DEADLINE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does RUST: DEADLINE wipe?

The record holds too few of RUST: DEADLINE's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 7 hours.

Server Details

What is the uptime on RUST: DEADLINE, and is it online?

Tracking shows RUST: DEADLINE offline as of now, last seen 24 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 4 October 2026.

Which Rust version is confirmed on RUST: DEADLINE?

Confirmed for RUST: DEADLINE: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

Where does RUST: DEADLINE sit?

Nothing on region from RUST: DEADLINE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 77.52.17.52:28015.

Population

What is the player count on RUST: DEADLINE?

Offline: RUST: DEADLINE, last seen 24 days 6 hours ago.

What rank does RUST: DEADLINE carry among Rust servers?

Top 66% of all ranked servers, and #15,033 on seven-day player hours: RUST: DEADLINE.

Settings

Which settings and rules are confirmed on RUST: DEADLINE?

Nothing in RUST: DEADLINE's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on RUST: DEADLINE?

Generated by the game: the procedural map on RUST: DEADLINE.

Connect

How do you get onto RUST: DEADLINE?

Open the console in Rust with F1 after starting the game, then type client.connect 77.52.17.52:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.