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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
MODModded traffic
Callsign

DDL13632

RUST: DEADLINE x10

Offline 77.52.17.52:28015 checked 18d ago

10x moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,632top 62%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:38 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 342 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 577/650
  2. 02MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 178 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 156/200
  3. 03MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 178 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 141/200
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 151 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 185/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 140/150
  6. 06MOD
    Callsign LTM015SA · groups of 8+ · 10x · weekly · 75 on average [LATAM] LUNARUST X10 | 28/10 Wipe
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RUST: DEADLINE x10?

On Rust Tracker, RUST: DEADLINE x10 sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the tags mean that RUST: DEADLINE x10 is listed under?

Listed for the server browser to read, RUST: DEADLINE x10 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on RUST: DEADLINE x10 on wipe day?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

When does RUST: DEADLINE x10 wipe?

Too few wipes on record for RUST: DEADLINE x10 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 4 hours since this world was made.

Location and Status

What is the uptime on RUST: DEADLINE x10, and is it online?

Offline now, RUST: DEADLINE x10 was last seen 18 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on RUST: DEADLINE x10?

Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE x10 runs. The same protocol is required to join, and Steam updates it for you.

Which location is RUST: DEADLINE x10 in?

Nothing on region from RUST: DEADLINE x10; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.52.17.52:28015.

Player Count

What is the player count on RUST: DEADLINE x10?

Offline: RUST: DEADLINE x10, last seen 18 days ago.

What rank does RUST: DEADLINE x10 carry among Rust servers?

On player hours over seven days, RUST: DEADLINE x10 ranks #13,632, inside the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RUST: DEADLINE x10?

The name says it: RUST: DEADLINE x10 runs 10x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is RUST: DEADLINE x10 on?

A procedural map runs on RUST: DEADLINE x10, generated by the game.

Connect

How do you get onto RUST: DEADLINE x10?

To connect: start Rust, press F1, enter client.connect 77.52.17.52:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.