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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,821online PAX75,561playing OCC3,780with players WIPED 3H143
COMCommunity traffic
Callsign

DRS13887

dyrashka

Offline 77.40.62.4:28015 checked 23d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,887top 61%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:42 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 508 on average Rusty Moose |EU Mondays|
    Players 656/750
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 343 on average Rustoria.co - EU Main
    Players 51/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 339 on average Rusty Moose |EU Main|
    Players 89/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 315 on average Rustoria.co - EU East Long
    Players 369/450
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 177/250
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 260 on average Rustafied.com - EU Friday
    Players 162/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show dyrashka?

On Rust Tracker, dyrashka sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that dyrashka is listed under?

Listed for the server browser to read, dyrashka publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on dyrashka when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for dyrashka?

Too few wipes on record for dyrashka to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 15 hours.

Location and Status

What is the uptime on dyrashka, and is it online?

Tracking shows dyrashka offline as of now, last seen 23 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 4 October 2026.

Which Rust build is dyrashka running?

Rust network protocol 2634 and build 166652 on Windows is what dyrashka runs. To join, your game must be on the same protocol; Steam handles the update.

What location is dyrashka hosted in?

Region: none published by dyrashka. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 77.40.62.4:28015.

Player Count

How many players are on dyrashka right now?

Last seen 23 days 15 hours ago; dyrashka is offline at present.

Where does dyrashka sit in the server rankings?

Top 61% of all ranked servers, and #13,887 on seven-day player hours: dyrashka.

Settings

Which settings and rules are confirmed on dyrashka?

Nothing in dyrashka's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on dyrashka?

Procedural map on dyrashka, made by the game.

Connect

Which steps join dyrashka?

To connect: start Rust, press F1, enter client.connect 77.40.62.4:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.