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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,644online PAX39,508playing OCC2,969with players WIPED 3H74
VANVanilla traffic
Callsign

CLS2407=

RUST Classic server #1 [RU]

Online 77.37.164.58:28015 checked 11m ago

biweekly wipes vanilla
Clearance · join
Players now 1/ 100 1% full
7-day average2peak 7
Rank#2,407top 11%
Last wipe12d agobiweekly schedule
Next wipe1d 14hThu 29 Oct, 17:20 UTC
Track history

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 17:20 UTC, in 1d 14h.

Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 1d 14hThu 29 Oct, 17:20 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hThu 12 Nov, 17:20 UTC
  4. 29d 14hThu 26 Nov, 17:20 UTC
  5. 36d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 14hThu 10 Dec, 17:20 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:20 UTC12d ago 6 – running 1
Thu 1 Oct, 17:17 UTC FW26d ago 5 halved by day 12 14 days 1
Thu 17 Sep, 10:16 UTC40d ago 5 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 46/200
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 153 on average Rustafied.com - EU Medium - Large
    Players 15/100
  3. 03COM
    Callsign RST015EU · groups of 12+ · biweekly · 37 on average Rusty Moose |EU Biweekly|
    Players 13/200
  4. 04COM
    Callsign RST015EU · groups of 12+ · biweekly · 27 on average Rustoria.co - EU Medium
    Players 10/200
  5. 05COM
    Callsign SRV210EU · groups of 8+ · biweekly · 22 on average РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
    Players 3/200
  6. 06COM
    Callsign RST010EU · groups of 12+ · biweekly · 21 on average Rustopia.gg - EU Medium
    Players 3/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RUST Classic server #1 [RU]?

These Rust Tracker lists carry RUST Classic server #1 [RU]: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does RUST Classic server #1 [RU] carry, and what do they mean?

Listed for the server browser to read, RUST Classic server #1 [RU] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on RUST Classic server #1 [RU] when wipe day lands?

At their busiest, recent wipes averaged 5 players. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 12 where it did not hold.

On what schedule does RUST Classic server #1 [RU] wipe?

The prediction for RUST Classic server #1 [RU] follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 17:20 UTC is when the next wipe falls due. 12 days 9 hours since this world was made. Tags list a wipe schedule of every two weeks.

Location and Status

How reliable is RUST Classic server #1 [RU], and is it online now?

Right now RUST Classic server #1 [RU] is online. By its own uptime figure, the last restart was roughly 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RUST Classic server #1 [RU] running?

Rust network protocol 2635 and build 168909 is the build on RUST Classic server #1 [RU]; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RUST Classic server #1 [RU] run?

Server fps held an average of 127 across the last 48 hours, never below 79. Peak entity count: 117,901, covering buildings, deployables and all else in the world. Peak memory use: 5,206 MB. Players feel lag when fps drops and the entity count climbs.

Where does RUST Classic server #1 [RU] sit?

No region tag is published by RUST Classic server #1 [RU], but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 77.37.164.58:28015.

Player Count

What is the player count on RUST Classic server #1 [RU]?

Tracking RUST Classic server #1 [RU]: 1 of 100 slots filled. Seven-day average 2 players; peak 7. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 5 players.

How does RUST Classic server #1 [RU] compare in the rankings?

Top 11% of all ranked servers, and #2,407 on seven-day player hours: RUST Classic server #1 [RU].

Map and Rules

Which settings and rules are confirmed on RUST Classic server #1 [RU]?

No gather rate appears in RUST Classic server #1 [RU]'s name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for RUST Classic server #1 [RU]?

Generated by the game from seed 48763639, the procedural map on RUST Classic server #1 [RU] measures 4,511. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join RUST Classic server #1 [RU]?

Open the console in Rust with F1 after starting the game, then type client.connect 77.37.164.58:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustclassic.ru/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.