DVE8289
Dev Server
Offline 77.169.229.66:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:50 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 10:41 UTC9d ago | 1 | held half | 6.1 days | 1 |
| Wed 14 Oct, 14:32 UTC13d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Sun 11 Oct, 07:33 UTC16d ago | 1 | held half | 3.3 days | 1 |
| Sun 4 Oct, 19:16 UTC23d ago | 1 | halved by day 4 | 6.5 days | 0 |
| Thu 1 Oct, 18:26 UTC FW26d ago | 1 | held half | 3 days | 1 |
| Sat 26 Sep, 18:38 UTC31d ago | 1 | held half | 5 days | 1 |
| Thu 24 Sep, 18:57 UTC33d ago | 1 | held half | 2 days | 0 |
| Tue 15 Sep, 18:20 UTC42d ago | 1 | – | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 236/300
-
02COMPlayers 15/250
-
03COMPlayers 30/250
-
04COMPlayers 117/200
-
05COMPlayers 47/200
-
06COMPlayers 45/100
Quick answers
From the figures on this page.
Filters
Where does Dev Server appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Dev Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Dev Server carry, and what do they mean?
Listed for the server browser to read, Dev Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Dev Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 60% of its recent wipes. The fall below half came by day 2.5 where it did not hold.
Which wipe times are confirmed for Dev Server?
Wipe times at Dev Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 3 days 14 hours.
Server Details
How reliable is Dev Server, and is it online now?
Tracking shows Dev Server offline as of now, last seen 2 hours ago. 8% uptime over the last 7 full days, with 13 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Dev Server on?
Confirmed for Dev Server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Dev Server hosted in?
Region: none published by Dev Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 77.169.229.66:28015.
Player Count
How many players are on Dev Server right now?
Offline now for Dev Server, last seen 2 hours ago. Over seven days: average 1, peak 1 players. Busiest window in 48 hours: 01:00 UTC, 1 players on average.
How does Dev Server compare in the rankings?
On player hours over seven days, Dev Server ranks #8,289, inside the top 37% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Dev Server?
No gather rate appears in Dev Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Dev Server?
Generated by the game: the procedural map on Dev Server.
Connect
How do you get onto Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 77.169.229.66:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.