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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,631online PAX45,053playing OCC3,098with players WIPED 3H93
COMCommunity traffic
Callsign

DVL13624

Development Server

Offline 77.147.171.233:28015 checked 19d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,624top 62%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 423/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 208/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 318 on average Rustoria.co - EU Main
    Players 24/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 317 on average Rusty Moose |EU Main|
    Players 27/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 276 on average Rustoria.co - EU East Medium
    Players 136/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 45/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Development Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Development Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Development Server?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Development Server wipe?

Too few wipes on record for Development Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 19 days 13 hours since this world was made.

Location and Status

Is Development Server up, and how does its uptime hold?

Offline: Development Server confirmed offline, last seen 19 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 8 October 2026.

Which Rust version is confirmed on Development Server?

Rust network protocol 2634 and build 167231 is the build on Development Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Development Server in?

No region is published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 77.147.171.233:28015.

Population

How many players are on Development Server right now?

Last seen 19 days 11 hours ago; Development Server is offline at present.

How does Development Server compare in the rankings?

Seven-day player hours put Development Server at #13,624, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Development Server?

No gather rate appears in Development Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Development Server?

Procedural map on Development Server, made by the game.

Connect

Which steps join Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 77.147.171.233:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.