TST15247
Test
Offline 77.119.168.64:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 270/300
-
02COMPlayers 16/250
-
03COMPlayers 34/250
-
04COMPlayers 117/200
-
05COMPlayers 45/200
-
06COMPlayers 50/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test?
On Rust Tracker, Test sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
What do the tags mean that Test is listed under?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; v2590 (Protocol): To join, your game must match protocol 2590; cs123128 (Build): This server runs game build 123128; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Test wipe?
The record holds too few of Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 9 days 7 hours since this world was made.
Server Details
What is the uptime on Test, and is it online?
Offline now, Test was last seen 9 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 18 October 2026.
What Rust version is Test on?
Rust network protocol 2590 and build 123128 is the build on Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Test hosted in?
Region: none published by Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 77.119.168.64:28015.
Player Count
Is Test busy?
Offline: Test, last seen 9 days 7 hours ago.
Where does Test sit in the server rankings?
Seven-day player hours put Test at #15,247, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. The group limit is not published. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is Test on?
Generated by the game: the procedural map on Test.
Connect
How do you get onto Test?
Open the console in Rust with F1 after starting the game, then type client.connect 77.119.168.64:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2590,gmrust,cs123128
Game
gmrust
mp10
v2590
cs123128
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.