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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,662online PAX33,506playing OCC2,814with players WIPED 3H80
MODModded traffic
Callsign

CHN6525=

Chainlings 10x Kits|RaidableBases|Zorp

Online 76.49.113.121:24892 checked 11m ago

10x moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 4
Rank#6,525top 29%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:05 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 54 on average [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
    Players 32/100
  2. 02MOD
    Callsign RST017NA · groups of 15+ · 10x · biweekly · 45 on average [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
    Players 44/100
  3. 03MOD
    Callsign LTM016SA · groups of 15+ · 10x · biweekly · 26 on average [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
    Players 23/100
  4. 04MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 19 on average [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
    Players 7/100
  5. 05MOD
    Callsign LTM017SA · groups of 8+ · 10x · biweekly · 10 on average [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|
    Players 9/100
  6. 06MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 9 on average [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Chainlings 10x Kits|RaidableBases|Zorp?

On Rust Tracker, Chainlings 10x Kits|RaidableBases|Zorp sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which tags does Chainlings 10x Kits|RaidableBases|Zorp carry, and what do they mean?

These tags are published by Chainlings 10x Kits|RaidableBases|Zorp for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Chainlings 10x Kits|RaidableBases|Zorp when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 12 hours after it.

When does Chainlings 10x Kits|RaidableBases|Zorp wipe?

Chainlings 10x Kits|RaidableBases|Zorp's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 19 hours.

Location and Status

What is the uptime on Chainlings 10x Kits|RaidableBases|Zorp, and is it online?

Tracking shows Chainlings 10x Kits|RaidableBases|Zorp online as of now. By its own uptime figure, the last restart was roughly 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 4 October 2026.

Which Rust build is Chainlings 10x Kits|RaidableBases|Zorp running?

Confirmed for Chainlings 10x Kits|RaidableBases|Zorp: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does Chainlings 10x Kits|RaidableBases|Zorp run?

Average server fps over the last 48 hours: 101, with a low of 41. Buildings, deployables and the rest of the world took it to a maximum of 75,988 entities. Peak memory use: 4,334 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Chainlings 10x Kits|RaidableBases|Zorp hosted in?

Region: none published by Chainlings 10x Kits|RaidableBases|Zorp. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 76.49.113.121:24892.

Population

How many players are on Chainlings 10x Kits|RaidableBases|Zorp right now?

Chainlings 10x Kits|RaidableBases|Zorp is at 0 players, capacity 100. Seven-day average 0 players; peak 4. Busiest window in 48 hours: 20:00 UTC, 0 players on average.

What rank does Chainlings 10x Kits|RaidableBases|Zorp carry among Rust servers?

On player hours over seven days, Chainlings 10x Kits|RaidableBases|Zorp ranks #6,525, inside the top 29% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Chainlings 10x Kits|RaidableBases|Zorp?

10x gather is what Chainlings 10x Kits|RaidableBases|Zorp runs, going by its name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Chainlings 10x Kits|RaidableBases|Zorp?

The map on Chainlings 10x Kits|RaidableBases|Zorp is procedural, size 5,800, seed 54321, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

How do you get onto Chainlings 10x Kits|RaidableBases|Zorp?

To connect: start Rust, press F1, enter client.connect 76.49.113.121:24892 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.