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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,624online PAX37,278playing OCC2,941with players WIPED 3H100
COMCommunity traffic
Callsign

TST8374

Test Server

Offline 76.37.175.26:28015 checked 6d ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#8,374top 38%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct17 Oct20 Oct24 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:55 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 534 on average Rusty Moose |EU Mondays|
    Players 299/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 322 on average Rustoria.co - EU Main
    Players 20/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 321 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 184/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 95/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 24/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server?

Community servers, no tags — the Rust Tracker lists that include Test Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Test Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

When does Test Server wipe?

The record holds too few of Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 11 days 8 hours.

Location and Status

What is the uptime on Test Server, and is it online?

Offline: Test Server confirmed offline, last seen 6 days 7 hours ago. Uptime stood at 7% for the last 7 full days, 11 of 168 hours online. First contact for Rust Tracker: 29 September 2026.

Which Rust build is Test Server running?

Rust network protocol 2634 and build 167781 is the build on Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Test Server hosted in?

Region: none published by Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 76.37.175.26:28015.

Player Count

Is Test Server busy?

Last seen 6 days 7 hours ago; Test Server is offline at present. Peak of 1 in the last seven days, average 1 players.

How does Test Server compare in the rankings?

On player hours over seven days, Test Server ranks #8,374, inside the top 38% of all ranked servers.

Settings

Which settings and rules are confirmed on Test Server?

The name of Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Test Server?

Generated by the game: the procedural map on Test Server.

How to Join

Which steps join Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 76.37.175.26:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.