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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,688online PAX61,997playing OCC3,447with players WIPED 3H120
MODModded traffic
Callsign

ATL15411=

Atlantis 2.0 (US-East, Testing)

Online 76.26.69.18:28025 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC19d ago 0 – running 0
Mon 14 Sep, 23:46 UTC43d ago 0 – 24 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 39 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 14/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 29 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 5/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 5/100
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · monthly · 16 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 3/175
  5. 05MOD
    Callsign DGN027NA · groups of 8+ · weekly · 14 on average Rust Degens - US Vanilla | Fridays
    Players 3/150
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 7/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Atlantis 2.0 (US-East, Testing)?

These Rust Tracker lists carry Atlantis 2.0 (US-East, Testing): Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Atlantis 2.0 (US-East, Testing) is listed under?

The game's server browser reads these tags from Atlantis 2.0 (US-East, Testing): gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Atlantis 2.0 (US-East, Testing) on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Atlantis 2.0 (US-East, Testing) wipe?

Too few wipes on record for Atlantis 2.0 (US-East, Testing) to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 19 days 10 hours.

Server Details

What is the uptime on Atlantis 2.0 (US-East, Testing), and is it online?

Right now Atlantis 2.0 (US-East, Testing) is online. About 19 days 8 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Atlantis 2.0 (US-East, Testing)?

Confirmed for Atlantis 2.0 (US-East, Testing): Rust network protocol 2634 and build 167231, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Atlantis 2.0 (US-East, Testing)?

Average server fps over the last 48 hours: 215, with a low of 150. Buildings, deployables and the rest of the world took it to a maximum of 45,875 entities. It drew as much as 3,866 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Atlantis 2.0 (US-East, Testing) hosted in?

No region tag is published by Atlantis 2.0 (US-East, Testing), but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 76.26.69.18:28025.

Player Count

What is the player count on Atlantis 2.0 (US-East, Testing)?

Atlantis 2.0 (US-East, Testing) is at 0 players, capacity 5. The last seven days put it at 0 players on average.

How does Atlantis 2.0 (US-East, Testing) compare in the rankings?

Seven-day player hours put Atlantis 2.0 (US-East, Testing) at #15,411, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Atlantis 2.0 (US-East, Testing)?

Nothing in Atlantis 2.0 (US-East, Testing)'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Atlantis 2.0 (US-East, Testing) on?

A procedural map of size 3,000 runs on Atlantis 2.0 (US-East, Testing), generated by the game from seed 6645. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Atlantis 2.0 (US-East, Testing)?

Open the console in Rust with F1 after starting the game, then type client.connect 76.26.69.18:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.