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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,612online PAX36,584playing OCC2,915with players WIPED 3H70
COMCommunity traffic
Callsign

PRV11763

Private Test Server|Mostly offline

Offline 76.190.236.79:28015 checked 40d ago

Clearance · join
Players now 2/ 10 20% full
7-day average0peak –
Rank#11,763no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 209/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 200/225
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 280 on average Rustoria.co - EU Main
    Players 18/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 19/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 105/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Private Test Server|Mostly offline appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Private Test Server|Mostly offline. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private Test Server|Mostly offline?

The game's server browser reads these tags from Private Test Server|Mostly offline: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Private Test Server|Mostly offline wipe?

Too few wipes on record for Private Test Server|Mostly offline to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 47 days 9 hours.

Location and Status

How reliable is Private Test Server|Mostly offline, and is it online now?

Tracking shows Private Test Server|Mostly offline offline as of now, last seen 40 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 17 September 2026.

What Rust version is Private Test Server|Mostly offline on?

Rust network protocol 2633 and build 164530 on Windows is what Private Test Server|Mostly offline runs. Steam updates it for you; your game must share the protocol to join.

Where does Private Test Server|Mostly offline sit?

Region: none published by Private Test Server|Mostly offline. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 76.190.236.79:28015.

Player Count

What is the player count on Private Test Server|Mostly offline?

Last seen 40 days 5 hours ago; Private Test Server|Mostly offline is offline at present.

Where does Private Test Server|Mostly offline sit in the server rankings?

Seven-day player hours put Private Test Server|Mostly offline at #11,763, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Private Test Server|Mostly offline?

The name of Private Test Server|Mostly offline carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Private Test Server|Mostly offline?

Generated by the game: the procedural map on Private Test Server|Mostly offline.

How to Join

How do you get onto Private Test Server|Mostly offline?

Open the console in Rust with F1 after starting the game, then type client.connect 76.190.236.79:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.