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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,730online PAX70,266playing OCC3,619with players WIPED 3H130
COMCommunity traffic
Callsign

TST14690

Test Server

Offline 76.164.200.237:28015 checked 5d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak 1
Rank#14,690top 66%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 541 on average Rusty Moose |EU Mondays|
    Players 659/700
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 414/475
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 310 on average Rustoria.co - EU Main
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 310 on average Rusty Moose |EU Main|
    Players 52/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 270 on average Rustoria.co - EU East Medium
    Players 219/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 112/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Test Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Test Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Test Server wipe?

Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 5 days 21 hours.

Location and Status

Is Test Server up, and how does its uptime hold?

Tracking shows Test Server offline as of now, last seen 5 days 20 hours ago. Uptime stood at 0% for the last 5 full days, 0 of 120 hours online. Rust Tracker logged it first on 22 October 2026.

Which Rust version is confirmed on Test Server?

Rust network protocol 2634 and build 167781 is the build on Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Test Server in?

No region is published by Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 76.164.200.237:28015.

Player Count

How many players are on Test Server right now?

Offline now for Test Server, last seen 5 days 20 hours ago. Peak of 1 in the last seven days, average 0 players.

What rank does Test Server carry among Rust servers?

Top 66% of all ranked servers, and #14,690 on seven-day player hours: Test Server.

Settings

Which settings and rules are confirmed on Test Server?

The name of Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Test Server?

Procedural map on Test Server, made by the game.

How to Join

How do you get onto Test Server?

To connect: start Rust, press F1, enter client.connect 76.164.200.237:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.