HMN15349=
HUMANLINK x2 | FR | Familial
Online EU 76.13.46.25:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #524 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 10/100
-
02MODPlayers 12/100
-
03MODPlayers 7/100
-
04MODPlayers 5/550
-
05MODPlayers 2/550
-
06MODPlayers 0/550
Quick answers
From the figures on this page.
Filters
Where does HUMANLINK x2 | FR | Familial appear in Rust Tracker lists and filters?
On Rust Tracker, HUMANLINK x2 | FR | Familial sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Which tags does HUMANLINK x2 | FR | Familial carry, and what do they mean?
The game's server browser reads these tags from HUMANLINK x2 | FR | Familial: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts3 (Group limit): Team limit: 3; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does HUMANLINK x2 | FR | Familial wipe?
The next wipe at HUMANLINK x2 | FR | Familial is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 49 days 5 hours since this world was made. Tags list a monthly wipe schedule.
Server Details
Is HUMANLINK x2 | FR | Familial up, and how does its uptime hold?
Tracking shows HUMANLINK x2 | FR | Familial online as of now. About 4 days 16 hours ago it restarted last, based on reported uptime. 144 of 168 hours up over the last 7 full days: 86% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is HUMANLINK x2 | FR | Familial running?
Rust network protocol 2633 and build 163493 is the build on HUMANLINK x2 | FR | Familial; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does HUMANLINK x2 | FR | Familial run?
For the last 48 hours it averaged 25 server fps; the floor was 2. Maximum entities carried: 31,860, from buildings and deployables to everything else. It drew as much as 2,028 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does HUMANLINK x2 | FR | Familial sit?
The EU tag places HUMANLINK x2 | FR | Familial in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 76.13.46.25:28115.
Population
How many players are on HUMANLINK x2 | FR | Familial right now?
HUMANLINK x2 | FR | Familial is at 0 players, capacity 10. Across the past seven days, 0 players on average.
How does HUMANLINK x2 | FR | Familial compare in the rankings?
Top 69% of all ranked servers and #2,569 in Europe: HUMANLINK x2 | FR | Familial ranks #15,349 on player hours over the last seven days. Position #524 among trio servers.
Settings
Which settings and rules are confirmed on HUMANLINK x2 | FR | Familial?
Going by its name, HUMANLINK x2 | FR | Familial runs 2x gather. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is HUMANLINK x2 | FR | Familial on?
A procedural map of size 2,500 runs on HUMANLINK x2 | FR | Familial, generated by the game from seed 1699737463. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join HUMANLINK x2 | FR | Familial?
To connect: start Rust, press F1, enter client.connect 76.13.46.25:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,^m,EU,gmrust,cs163493,ts3,^o^z
Game
gmrust
mp10
ts3
v2633
cs163493
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.