CLW15402
CLown
Offline 75.97.96.25:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 675/750
-
02COMPlayers 50/250
-
03COMPlayers 84/250
-
04COMPlayers 370/450
-
05COMPlayers 184/250
-
06COMPlayers 170/250
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry CLown?
On Rust Tracker, CLown sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on CLown?
These tags are published by CLown for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does CLown wipe?
Too few wipes on record for CLown to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 39 days 3 hours.
Server Details
Is CLown up, and how does its uptime hold?
Tracking shows CLown offline as of now, last seen 38 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 19 September 2026.
Which Rust build is CLown running?
Confirmed for CLown: Rust network protocol 2633 and build 164530, Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does CLown sit?
No region is published by CLown. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 75.97.96.25:28015.
Population
Is CLown busy?
Last seen 38 days 4 hours ago; CLown is offline at present.
What rank does CLown carry among Rust servers?
Seven-day player hours put CLown at #15,402, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on CLown?
The name of CLown carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for CLown?
Generated by the game: the procedural map on CLown.
How to Join
What is the way to join CLown?
To connect: start Rust, press F1, enter client.connect 75.97.96.25:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.