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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,631online PAX42,149playing OCC3,041with players WIPED 3H95
MODModded traffic
Callsign

BGF5704=

Bigfoot Island

Online NA 75.111.8.80:28015 checked 13m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 69 0% full
7-day average0peak 2
Rank#5,704top 26% · #943 in NA
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Bigfoot Island?

On Rust Tracker, Bigfoot Island sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Bigfoot Island?

The game's server browser reads these tags from Bigfoot Island: gmrust (Game mode): Rust survival, standard mode; mp69 (Max players): Capacity: 69 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Bigfoot Island when wipe day lands?

Recent wipes averaged a peak of 3 players. 6 hours after the latest wipe, the crowd peaked.

When does Bigfoot Island wipe?

The only wipe at Bigfoot Island is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 14 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is Bigfoot Island, and is it online now?

Tracking shows Bigfoot Island online as of now. By its own uptime figure, the last restart was roughly 5 days 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Bigfoot Island?

Confirmed for Bigfoot Island: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is Bigfoot Island holding performance?

Average server fps over the last 48 hours: 101, with a low of 74. Maximum entities carried: 165,220, from buildings and deployables to everything else. It drew as much as 6,145 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Bigfoot Island hosted in?

Listed in North America under NA: that is Bigfoot Island by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 75.111.8.80:28015.

Population

How many players are on Bigfoot Island right now?

Bigfoot Island is at 0 players, capacity 69. Over seven days: average 0, peak 2 players. At 00:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Bigfoot Island compare in the rankings?

Seven-day player hours: #5,704 overall for Bigfoot Island, top 26% of ranked servers, #943 in North America.

Map and Rules

Which settings and rules are confirmed on Bigfoot Island?

The name of Bigfoot Island carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Bigfoot Island?

The map on Bigfoot Island is procedural, size 5,000, seed 1851427332, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Bigfoot Island?

Open the console in Rust with F1 after starting the game, then type client.connect 75.111.8.80:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/Ps5TxDP6rr.

Transponder codes

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp69
Max players Capacity: 69 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.