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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,628online PAX32,585playing OCC2,817with players WIPED 3H70
PVEPvE traffic
Callsign

PRD4174=

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

Online 74.91.125.199:28017 checked 8m ago

pve
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 2
Rank#4,174top 19%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 8 – running 1
Thu 17 Sep, 23:43 UTC41d ago 11 halved by day 4 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 28/200
  2. 02PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 30/200
  3. 03PVE
    Callsign RST568NA · groups of 10+ · monthly · 13 on average Rusty Spoons PvE | no raiding / stealing / killing
    Players 6/100
  4. 04PVE
    Callsign MDR015NA · groups of 8+ · monthly · 12 on average MadRust PVE - Get Achievements
    Players 5/50
  5. 05PVE
    Callsign PRR017NA · groups of 8+ · monthly · 11 on average [US] PureRust | PvE | No Decay | No Killing | No Raiding
    Players 2/150
  6. 06PVE
    Callsign BNN266NA · groups of 8+ · biweekly · 6 on average |US|BunnysBoomBoomRoom|PvE|
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appear in Rust Tracker lists and filters?

On Rust Tracker, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sits in these lists: PvE servers, tracked live, Community servers, no tags, Zombie servers, on radar and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The game's server browser reads these tags from |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169052 (Build): Build: 169052; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec when wipe day lands?

At their busiest, recent wipes averaged 10 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd dropped below half where it did not hold.

On what schedule does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe?

The record holds too few of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 11 hours.

Server Details

How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it online now?

Right now |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is online. The uptime it reports puts the last restart about 21 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec running?

Rust network protocol 2635 and build 169052 is the build on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

For the last 48 hours it averaged 30 server fps; the floor was 30. Maximum entities carried: 176,000, from buildings and deployables to everything else. It drew as much as 2,674 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec in?

The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec points to North America, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 74.91.125.199:28017.

Population

What is the player count on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Slots 150; players on board 0: that is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec now. Seven-day average 0 players; peak 2. At 20:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carry among Rust servers?

Seven-day player hours put |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,174, within the top 19% of all ranked servers.

Settings

Which settings and rules are confirmed on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Nothing in |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Generated by the game from seed 903465580, the procedural map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec measures 5,100. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Open the console in Rust with F1 after starting the game, then type client.connect 74.91.125.199:28017. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust.paradiseisland.gg/.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169052
Build Build: 169052.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player fights — the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.