RUS15525
Rust34FF
Offline 74.244.147.133:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 242/275
-
02COMPlayers 15/250
-
03COMPlayers 18/250
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04COMPlayers 152/200
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05COMPlayers 63/200
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06COMPlayers 31/100
Quick answers
From the figures on this page.
Tags
Where does Rust34FF appear in Rust Tracker lists and filters?
On Rust Tracker, Rust34FF sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust34FF?
These tags are published by Rust34FF for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp8 (Max players): Slots: 8; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Rust34FF wipe?
Too few wipes on record for Rust34FF to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 54 days 1 hours.
Location and Status
How reliable is Rust34FF, and is it online now?
Offline now, Rust34FF was last seen 41 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 September 2026.
What Rust version is Rust34FF on?
Confirmed for Rust34FF: Rust network protocol 2633 and build 163794, Linux. The same protocol is required to join, and Steam updates it for you.
What location is Rust34FF hosted in?
Region: none published by Rust34FF. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 74.244.147.133:28015.
Player Count
How many players are on Rust34FF right now?
Offline now for Rust34FF, last seen 41 days ago.
What rank does Rust34FF carry among Rust servers?
Seven-day player hours put Rust34FF at #15,525, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust34FF?
Nothing in Rust34FF's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.
What map is Rust34FF on?
Procedural map on Rust34FF, made by the game.
Connect
How do you get onto Rust34FF?
To connect: start Rust, press F1, enter client.connect 74.244.147.133:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp8
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.