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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
COMCommunity traffic
Callsign

OCL15876

Oclium Dev Server

Offline 74.244.110.33:28015 checked 20d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,876top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 249/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 187/225
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 20/250
  4. 04COM
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    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 25/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 87/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Oclium Dev Server?

Community servers, no tags — the Rust Tracker lists that include Oclium Dev Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Oclium Dev Server carry, and what do they mean?

The game's server browser reads these tags from Oclium Dev Server: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Oclium Dev Server wipe?

The record holds too few of Oclium Dev Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 9 hours.

Location and Status

Is Oclium Dev Server up, and how does its uptime hold?

Offline: Oclium Dev Server confirmed offline, last seen 20 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.

What Rust version is Oclium Dev Server on?

Confirmed for Oclium Dev Server: Rust network protocol 2634 and build 167058, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is Oclium Dev Server in?

Nothing on region from Oclium Dev Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 74.244.110.33:28015.

Population

How many players are on Oclium Dev Server right now?

Last seen 20 days 5 hours ago; Oclium Dev Server is offline at present.

Where does Oclium Dev Server sit in the server rankings?

Top 72% of all ranked servers, and #15,876 on seven-day player hours: Oclium Dev Server.

Settings

Which settings and rules are confirmed on Oclium Dev Server?

Nothing in Oclium Dev Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on Oclium Dev Server?

Generated by the game: the procedural map on Oclium Dev Server.

Connect

Which steps join Oclium Dev Server?

Open the console in Rust with F1 after starting the game, then type client.connect 74.244.110.33:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.