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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,711online PAX58,911playing OCC3,347with players WIPED 3H176
COMCommunity traffic
Callsign

DDE10564=

Dead Island Rust

Online 74.208.108.126:28015 checked 11m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,564top 47%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:55 UTC3d ago 1 – running 0
Wed 21 Oct, 09:46 UTC8d ago 1 halved by day 1 4.5 days 0
Mon 12 Oct, 14:40 UTC16d ago 1 halved by day 5 8.8 days 0
Sat 3 Oct, 09:26 UTC26d ago 1 halved by day 3 9.2 days 0
Tue 22 Sep, 20:24 UTC36d ago 1 halved by day 1 10.5 days 0
Sun 20 Sep, 21:11 UTC38d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 433/400
  2. 02COM
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    Players 340/350
  3. 03COM
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    Players 37/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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    Players 145/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Dead Island Rust appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Dead Island Rust. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Dead Island Rust carry, and what do they mean?

Listed for the server browser to read, Dead Island Rust publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Dead Island Rust on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 14 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does Dead Island Rust wipe?

Irregular wipe times at Dead Island Rust: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 12 hours since this world was made.

Location and Status

Is Dead Island Rust up, and how does its uptime hold?

Right now Dead Island Rust is online. By its own uptime figure, the last restart was roughly 2 days 21 hours ago. 66% uptime over the last 7 full days, with 111 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Dead Island Rust?

Rust network protocol 2635 and build 168909 is the build on Dead Island Rust; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on Dead Island Rust?

Server fps held an average of 158 across the last 48 hours, never below 102. Maximum entities carried: 65,674, from buildings and deployables to everything else. It drew as much as 2,434 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Dead Island Rust hosted in?

Region: none published by Dead Island Rust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 74.208.108.126:28015.

Player Count

Is Dead Island Rust busy?

Slots 10; players on board 0: that is Dead Island Rust now. Seven-day average 0 players; peak 1.

What rank does Dead Island Rust carry among Rust servers?

On player hours over seven days, Dead Island Rust ranks #10,564, inside the top 47% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Dead Island Rust?

The name of Dead Island Rust carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Dead Island Rust?

Generated by the game from seed 799999999, the procedural map on Dead Island Rust measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Dead Island Rust?

Open the console in Rust with F1 after starting the game, then type client.connect 74.208.108.126:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.