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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,829online PAX74,965playing OCC3,733with players WIPED 3H252
COMCommunity traffic
Callsign

LCL14563

My Local Test Server

Offline 73.53.52.225:28015 checked 30d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,563top 61%
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 14:12 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 555/625
  2. 02COM
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    Players 418/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 290 on average Rusty Moose |EU Main|
    Players 136/250
  4. 04COM
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    Players 51/100
  5. 05COM
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    Players 153/250
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Local Test Server?

These Rust Tracker lists carry My Local Test Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Test Server?

These tags are published by My Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on My Local Test Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for My Local Test Server?

Too few wipes on record for My Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 39 days since this world was made.

Server Details

How reliable is My Local Test Server, and is it online now?

Tracking shows My Local Test Server offline as of now, last seen 30 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 15 September 2026.

Which Rust build is My Local Test Server running?

Rust network protocol 2633 and build 163794 is the build on My Local Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does My Local Test Server sit?

Nothing on region from My Local Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 73.53.52.225:28015.

Population

What is the player count on My Local Test Server?

Offline: My Local Test Server, last seen 30 days 20 hours ago.

How does My Local Test Server compare in the rankings?

On player hours over seven days, My Local Test Server ranks #14,563, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on My Local Test Server?

No gather rate appears in My Local Test Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is My Local Test Server on?

Procedural map on My Local Test Server, made by the game.

Connect

How do you get onto My Local Test Server?

To connect: start Rust, press F1, enter client.connect 73.53.52.225:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.