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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,891online PAX103,453playing OCC4,007with players WIPED 3H409
PVEPvE traffic
Callsign

PWR15289=

My Rust server | Powered by AMP

Online NA 73.173.247.84:28017 checked 11m ago

biweekly wipes pve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,289top 69% · #1499 in NA
Last wipe10d agobiweekly schedule
Next wipe3d 1hSun 1 Nov, 20:34 UTC
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 20:34 UTC, in 3d 1h.

Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 1hSun 1 Nov, 20:34 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 17d 1hSun 15 Nov, 20:34 UTC
  4. 31d 1hSun 29 Nov, 20:34 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 20:34 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
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    Players 1/50
  2. 02MOD
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    Players 183/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 67/200
  4. 04MOD
    Callsign ORN011NA · groups of 8+ · biweekly · 32 on average Orange Dream | Cozy PvE/RP | No KOS
    Players 83/200
  5. 05MOD
    Callsign LFF010NA · groups of 12+ · biweekly · 14 on average LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
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  6. 06MOD
    Callsign ZMB017NA · groups of 12+ · biweekly · 13 on average ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Rust server | Powered by AMP?

These Rust Tracker lists carry My Rust server | Powered by AMP: PvE servers, tracked live, Community servers, no tags and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

Listed for the server browser to read, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The world is the danger; players do not fight each other; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on My Rust server | Powered by AMP when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for My Rust server | Powered by AMP?

The prediction for My Rust server | Powered by AMP follows its tag, as too few wipes are on record to confirm the schedule. Due on Sunday 1 November at 20:34 UTC: its next wipe. Its world went live 10 days 22 hours. A two-weekly wipe schedule is published in its tags.

Server Details

How reliable is My Rust server | Powered by AMP, and is it online now?

Right now My Rust server | Powered by AMP is online. By its own uptime figure, the last restart was roughly 4 days 4 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Windows is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam updates it for you.

Is My Rust server | Powered by AMP holding performance?

For the last 48 hours it averaged 71 server fps; the floor was 54. Peak entity count: 123,656, covering buildings, deployables and all else in the world. Peak memory use: 3,917 MB. Players feel lag when fps drops and the entity count climbs.

Which location is My Rust server | Powered by AMP in?

In North America, under its NA tag, is where My Rust server | Powered by AMP lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 73.173.247.84:28017.

Population

How many players are on My Rust server | Powered by AMP right now?

Slots 100; players on board 0: that is My Rust server | Powered by AMP now. The last seven days put it at 0 players on average.

How does My Rust server | Powered by AMP compare in the rankings?

Seven-day player hours: #15,289 overall for My Rust server | Powered by AMP, top 69% of ranked servers, #1,499 in North America.

Map and Rules

Which settings and rules are confirmed on My Rust server | Powered by AMP?

Nothing in My Rust server | Powered by AMP's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on My Rust server | Powered by AMP?

A procedural map of size 4,500 runs on My Rust server | Powered by AMP, generated by the game from seed 6738. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join My Rust server | Powered by AMP?

Open the console in Rust with F1 after starting the game, then type client.connect 73.173.247.84:28017. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/TPTaQztD4H.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.